Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute - Volume 3: Computing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
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Foundations of Graphics & Compute - Volume 3: Computing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
Vulkan Essentials (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
WebGPU Gone Wrong (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Discover how parallelism and GPU computing reshape traditional data structures and algorithms.
Learn how to adapt algorithms for parallel execution.
Special Effects Programming with WebGPU (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
WebGPU+WGSL/Compute/Graphics All-In-One (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders (Paperback) provides a fresh and engaging entry point into…
Master practical coding skills.
Go beyond graphics—use Vulkan for compute tasks that demand speed and control.
Learn how to use Vulkan for compute workloads.
Ray-Tracing with Vulkan - Owners' Workshop Manual - Computer Programming (Beginners Onwards) (Paperback) provides a fresh and engaging entry poi…
Master practical coding skills.
Special Effects Programming with WebGPU (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Introduction to Ray-Tracing using WebGPU API provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.
Learn how to use WebGL for non‑graphical GPU computation.
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