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ANOTHER PERSPECTIVE

From the review collection

Reader review3

Mixed feelings

Some sections were excellent and others felt like filler.

I had been on the fence about this one for a while, and I should have bought it sooner. The author clearly knows the subject deeply and has thought hard about how to teach it. The index and cross-references are surprisingly good, which matters for a book I will come back to. The chapters on game development are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. Useful as a reference, less so as a straight read from cover to cover.

Mia KellyBioinformatics researcher · Barcelona, ES
Don't Wait!: Build Retro Games and Level Up Your Skills
Reader review2

Disappointing

Not for me. The pacing did not work and I struggled to finish it.

I came to this book already familiar with the basics, and it still had plenty to offer. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. I would look elsewhere unless you have a specific reason to need this particular title.

Robert MitchellSecurity researcher · Rotterdam, NL
Quickstart Guide to Immersive User Experience
Reader review5

Exactly what I was looking for

Worth every page. I have already recommended it to two colleagues.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The chapters on game development are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. The chapters on game development are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. I have already recommended it to two colleagues and will recommend it to more.

Rosa MorrisDevOps engineer · New York, NY
Game Animation Programming
Reader review5

Excellent from start to finish

I have read a lot of books on this subject and this is the clearest.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. Some of the material is available elsewhere, but rarely presented this clearly. Some of the material is available elsewhere, but rarely presented this clearly. The progression from chapter to chapter is well thought out; nothing feels out of order. Worth the money and the reading time, without hesitation.

Yuki AllenMachine learning engineer · Tokyo, JP
KPIs Across the Academic Ecosystem
Reader review5

Excellent from start to finish

A superb guide. The examples are small but complete.

I had been on the fence about this one for a while, and I should have bought it sooner. The balance between theory and practice is well judged; neither side dominates. The progression from chapter to chapter is well thought out; nothing feels out of order. I particularly liked the way the author builds up from simple cases before introducing the harder material. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Lucas EdwardsData scientist · Berlin, DE
Debugging The Uncanny Valley
Reader review5

Excellent from start to finish

Genuinely excellent — I finished it in a week and immediately started again.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The author clearly knows the subject deeply and has thought hard about how to teach it. Some of the material is available elsewhere, but rarely presented this clearly. Some of the material is available elsewhere, but rarely presented this clearly. An easy five stars from me. I look forward to whatever the author writes next.

Olivia DavisUniversity lecturer · Munich, DE
Lying with Visualizations: Seeing Isn't Believing

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