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ANOTHER PERSPECTIVE

From the review collection

Reader review5

Finally, an explanation that clicks

The clearest explanation of game programming I have come across.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. The book rewards careful reading. Skimming it would be a mistake. This is the book I wish had existed when I started working with game programming.

Lucas ScottCTO · Melbourne, AU
Vulkan Essentials
Reader review5

A superb guide

This is the one to get if you are serious about javascript.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The book rewards careful reading. Skimming it would be a mistake. The explanations are careful without being condescending, which is a difficult balance to strike. The author is unusually honest about where the simplifications break down, which I appreciated. One of those books that pays for itself within the first few chapters. Highly recommended.

Sarah WilsonGame developer · London, UK
WebGPU API Games: Practical Guide
Reader review4

An enjoyable and informative read

Solid and well-organised. A couple of chapters dragged a little.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. Some terminology is introduced without much ceremony; I had to look a few things up along the way. Solid, and I would buy another book from this author without hesitation.

Katie ReedResearch scientist · Boston, MA
Non-Human Intelligence
Reader review4

Solid and well-organised

Solid and well-organised. A couple of chapters dragged a little.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. The progression from chapter to chapter is well thought out; nothing feels out of order. Some of the material is available elsewhere, but rarely presented this clearly. A good addition to a technical library, as long as you know what you are buying.

Rebecca MartinezBioinformatics researcher · Tel Aviv, IL
WebGPU Gone Wrong
Reader review5

This is the one to get

Outstanding. I kept finding reasons to come back to it.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The chapters on algorithms are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. The author clearly knows the subject deeply and has thought hard about how to teach it. It is denser than the page count suggests, and I found myself slowing down around the middle. An easy five stars from me. I look forward to whatever the author writes next.

Kate HillFull-stack developer · Rotterdam, NL
Data Structures and Algorithms: Parallel Structures, GPU Computing, and Visual Rendering with WebGPU and WGSL
Reader review4

Very good, with a few caveats

Strong content, uneven pacing. I would still recommend it.

This is the third book I have read on simulation this year, and it is comfortably the best of them. Some terminology is introduced without much ceremony; I had to look a few things up along the way. The progression from chapter to chapter is well thought out; nothing feels out of order. The explanations are careful without being condescending, which is a difficult balance to strike. Solid, and I would buy another book from this author without hesitation.

Naomi JonesFreelance developer · Stockholm, SE
Kinematics and Dynamics

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